Sad Sailors
Game jam
Production date: 31/01/2021
Game infos:
Rythm game
Solo
Unity
48h
1 person
Role:
Tech Designer
Tasks:
- Score system
- Animation
- Save system
Pitch:
Sad Sailors is a rythm game where sailors sing and dance to entertain themselves
Timeline
To synchronise player's action to the music, the simplest way was to do it by hand. So I use the timeline.

The action allowed by the timeline are limited, so to record an input, I created a "AddScore" component, and I activated and desactivated it with the timeline.This component record an input for 1s, and is the input is recorded within 0.5s, the input is "Perfect", and will add 100% score.If the input is recorded between 0.5 and 1s, the input is "Good" and will add 50% score.After 1s, the input is "Missed", and will not add score.


Save System
There are 3 variables to save:
- Music score
- Danse score
- Tuto skipped
I store them into a specific class, and I save this class in a .txt file.

To load, the opposite occures

